• Find an Expert
  • Contact
  • SearchSearch icon
  • Menu
  • Help
  • Report an issue

Examining the Digital in Hyrbid Digital Boardgames

Funding period: 2019 - 2020

Completed

Related publications (3)

Scholarly works icon

Panel: Hybrid Tabletop Games

Aaron Trammell, Melissa Rogerson, Thomas Apperley, Ville Kankainen

2022-07-11

In the past five to ten years, the number of hybrid tabletop games which combine digital tools with physical components has grown,..

Scholarly works icon

Unpacking “Boardgames with Apps”: The Hybrid Digital Boardgame Model

Melissa J Rogerson, Lucy A Sparrow, Martin R Gibbs

2021-05-01

Increasingly, modern boardgames incorporate digital apps and tools to deliver content in novel ways. Despite disparate approaches ..

Scholarly works icon

Capturing hybridity: a comparative analysis of three hybrid digital boardgames

Melissa J Rogerson, Lucy Amelia Sparrow, Martin R Gibbs

2021-02-09

Although boardgames have existed as a cultural phenomenon for well over five thousand years, hybrid digital boardgames (HDBs) – wh..

University of Melbourne Researchers

Melissa Rogerson's Profile Picture
Melissa Rogerson

Martin Gibbs's Profile Picture
Martin Gibbs

We acknowledge and pay respect to the Traditional Owners of the lands upon which our campuses are situated

Read about our commitment to reconciliation  

About us  

Careers at Melbourne  

Safety and respect  

Newsroom  

Contact  

Phone: 13 MELB ( 13 6352)

International: +61 3 9035 5511


Address:
The University of Melbourne
Grattan Street, Parkville,
Victoria, 3010, Australia


View all Campus locations  
facebookIconlinkedinIconinstagramIcontwitterIcon

Emergency information  |  Disclaimer and copyright  |  Accessibility  |  Privacy  |  VaxFACTS

CRICOS number: 00116K     ABN: 84 002 705 224