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Examining the Digital in Hyrbid Digital Boardgames

Funding period: 2019 - 2020

Completed

Related publications (3)

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Panel: Hybrid Tabletop Games

Aaron Trammell, Melissa Rogerson, Thomas Apperley, Ville Kankainen

2022-07-11

In the past five to ten years, the number of hybrid tabletop games which combine digital tools with physical components has grown,..

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Unpacking “Boardgames with Apps”: The Hybrid Digital Boardgame Model

Melissa J Rogerson, Lucy A Sparrow, Martin R Gibbs

2021-05-01

Increasingly, modern boardgames incorporate digital apps and tools to deliver content in novel ways. Despite disparate approaches ..

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Capturing hybridity: a comparative analysis of three hybrid digital boardgames

Melissa J Rogerson, Lucy Amelia Sparrow, Martin R Gibbs

2021-02-09

Although boardgames have existed as a cultural phenomenon for well over five thousand years, hybrid digital boardgames (HDBs) – wh..

University of Melbourne Researchers

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Melissa Rogerson

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Martin Gibbs

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